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| GAME INFO publisher: Rockstar Games developer: Rockstar North genre: Action Adventure MINIMUM REQUIREMENTS n/a |
ESRB rating: M homepage: www.rockstargames.com/IV/ release date: Apr 29, 08 (released) |
| » All About Grand Theft Auto IV on ActionTrip | |
If there's anything about GTA IV that garnered plenty of attention, it has to be Rockstar's decision to disregard airplanes. Flying will be possible though and for now we do know players can operate helicopters. Talking of vehicles, the really good news is that Rockstar has brought back boats in the game, further optimizing the handling. Naturally, the way players can nab themselves some wheels was probably one of the best ideas ever. Yep, customary GTA carjacking is back. Except this time, it won't be so easy. You cannot just open someone's car door, hop in and be on your way. Instead, Niko has to approach the vehicle stealthily, break the glass with his elbow and hotwire the engine to start her up. Again, it will just feel a lot more bona fide than before.
![]() You got somethin' to say about my undies? |
![]() Where was I supposed to go again? |
We don't know much about the AI, or how your opponents will react. Combat has been reworked, especially hand-to-hand fights, which now have a "much more natural" feel to them. We also understand that the physics and character movement were improved to correspond with the authentic new look and feel of the game.
As ever, the audio is a key feature. Looking back, it's safe to say the audio design was one of those elements that fueled the popularity of GTA, particularly owing to the many brilliant voice talents as well as the option to listen to various radio stations while in a vehicle. For now, the idea of radio stations and the music in general is being reevaluated to suit the game's new-fangled ambiance and spirit, so there's no telling what we'll hear in the final version. The same thing goes for the game's voice-overs. Still, Rockstar has assured fans that the core team intends to include dialogue and acting worthy of the game's predecessors.
Rockstar is showing the tip of the iceberg at this point, with a more in-depth presentation planned for June. On the surface, this appears to be more than a promising addition to the series and we can hardly wait to delve deeper into the game. 2lions will be attending the E3, to give you a more detailed heads-up on the progress of one of the most highly anticipated games this year. So be ready.
| Nameinuse | [mail] May 25 2007, 11:12 am EDT | |
| Sounds kind of not bad... | ||
| Vodoo | [mail] May 25 2007, 12:02 pm EDT | |
| it looks good but not even half next-gen ('course they could be referring to the gameplay). still, hope the future PC version if it comes will be at least twice as good. hehe manholes.....you dirty bastard. |
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| Blabbermouth | [mail] May 25 2007, 09:15 pm EDT | |
| I heard the 360 version gonna fill up more than one disc. Imagine what it will be like to have to drive from one side of the city to the other, it would be a real pain to have to change the disc all the time. | ||
Vodoo: imagine your going from one disc full of porn to the other d... | ||
| psydude20 | [mail] May 25 2007, 10:03 pm EDT | |
| Mmmm PC version. | ||
| Chimera! | [mail] May 26 2007, 12:33 am EDT | |
| "Yep, customary GTA carjacking is back. Except this time, it won't be so easy. You cannot just open someone's car door, hop in and be on your way. Instead, Niko has to approach the vehicle stealthily, break the glass with his elbow and hotwire the engine to start her up." I think you're comparing two different things here. Carjacking is pulling someone out of the car and driving away with it. Grand Theft Auto, which the game got it's name from, is the thing you describe, stealing a parked car. Personally I don't think that he'll have to hotwire a allready running car. Sure hope not. |
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| Vader | [STAFF] [mail] May 26 2007, 02:07 am EDT | |
| I don't think he'll be able to stop a moving car at all. | ||
| Chimera! | [mail] May 26 2007, 07:09 am EDT | |
| Well, if some guy walks to the side of my car when I'm waiting for a red light and he tells me to get out of the car, I'm not gonna argue with him. So I think he'll still be able to jack cars. Cars on a highway or something is a different story. | ||
| Vodoo | [mail] May 26 2007, 03:33 pm EDT | |
| yeh, if a guy would come at the side of my car wielding a purple dildo i wouldn’t argue with him either.....id just shoot him | ||
nickfx2: rofl. this one has to be the featured 'members say' on the f... | ||
| Papa | [mail] May 28 2007, 05:58 am EDT | |
| very nice | ||
| LittleChief | [mail] May 31 2007, 03:27 pm EDT | |
| Heh, I made a list of things I'd like to see in this game a while back before the trailer. I posted it in the forums, and the forum monkeys seemed to like it, so here they are, features I'd like to see: - Homeless people. There’s a surprising lack of homeless people in the game. The real Liberty City neighborhood in Miami is a shantytown not unlike skid row in LA. I want to walk through areas of downtown full of shantytown tents, smashing them and fighting the hordes of homeless people who attack me as a result. I also want to attack hoboes sleeping on benches and kick over their shopping carts full of aluminum cans. - More interactive buildings. Let the character enter any building in the game, even if it’s just an office, apartment building, or empty warehouse. Maybe hide some weapons, health, or special items there. -Animals. I want fucking animals in the game. I want idiots walking their dogs. I want to see a deer if I am out in the boonies. I want raccons eating garbage… all so I can shoot them. I hate animals. - Cops posing as hookers. Killing a hooker cop in a sting operation is more fun than killing a regular hooker! - More taunting from pedestrians. If you’re in a certain part of town, local teens should occasionally follow you, harass you, and throw things at you. - Bus riding. The only transportation you can’t ride in the game is the bus. You should be able to get on and beat up the people inside, throwing them out the windows. - Sharks in the water. I want to punch a shark in the face. Also, I want to shoot a shark, drag it onto shore, and then beat people with it. Why wouldn't you want to beat someone with a shark? I would also like these same options with giant turtles, or perhaps oversized crustaceans. - Multi-player mode. The current game has a pretty crappy version of this. Let two people play the full game at the same time, with the option of hooking up a second TV so it won’t be split-screen. Let the players compete to see who can finish the game’s missions first, and allow them to kill and steal things from each other along the way. - Permanent mode. A mode of the game where anything you do is permanent. If you bust up the shantytown and kill all the hoboes there, they won’t reappear later. You could walk around the whole city cleaning up the scum and seeing results. |
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